The true awakening sound in Genshin Impact is the second (or third, depending on the sequence of playthrough) part in the Hvarna of Good and Evil quest chain. During the task, you need to find the habitat of Rashnu.
In this guide, we will figure out how you can get and complete the task, what stages and difficulties it consists of, and what reward you can get for successful completion.
Content
- 1 How to start the True Sound of Awakening quest in Genshin Impact
- 2 Walkthrough True Sound of Awakening in Genshin Impact
- 2.1 Head to the Barsom hills in search of Rashnu
- 2.2 Go to the giant tree in search of Rashnu
- 2.3 Talk to Nasejuna
- 2.4 Go to the place that Nasejuna was talking about
- 2.5 Find clues in the cave
- 2.6 Copy drum scores
- 2.7 Find other kori drums
- 2.8 Altars of Bright Flames lit
- 2.9 Head to the giant tree
- 2.10 Put mere drums in their place
- 2.11 Play the drums according to the scores
- 2.12 Talk to Rashnu
- 3 Awards
- 4 Video guide
How to start the True Sound of Awakening quest in Genshin Impact
The task appears in the journal automatically immediately after the completion of the first quest in the chain. However, at the same time, another quest of the chain appears in the journal - "Itihasa Asipattravana", so these two quests can be completed in any order. Just select the corresponding task in the log and click “Track”. Let's get started.

Walkthrough True Sound of Awakening in Genshin Impact
Head to the Barsom hills in search of Rashnu
First of all, we go to the Barsom hills. We go towards the quest marker, along the way we activate the teleportation point to facilitate further movement through the expanded desert area.

We get to a huge tree. This is our destination.

Go to the giant tree in search of Rashnu
As soon as a huge tree appears on the horizon, the purpose of the task changes. With the help of four-leaf symbols, we get to the place and see a person there.

This person turns out to be Nasejuna, whom we met during the first quest of the storyline.
Talk to Nasejuna
We talk with him to find out why he came here and what he does. We are waiting for the completion of a rather long dialogue, during which the character reveals new ENT details.

Go to the place that Nasejuna was talking about
After completing the dialogue, a new quest marker appears that leads to a cave nearby.

The entrance is surrounded by gray crystals, this will become a landmark.
Having reached the place, we notice that there is no entrance to the cave at all. Nasejuna explains that there used to be a passage here, but because of the monsters, there was a collapse. During a short cutscene, Nasejun clears the way, but the passage is still blocked by a gray crystal that can only be destroyed by the power of Hvarna.

Find clues in the cave
Immediately after the dialogue, we are attacked by the Rupture Hounds, dangerous creatures. It's going to be a tough fight. We defeat opponents.

Not far from the entrance we see a particle of Hvarna's power. Let's go there.

We follow this particle and get to the gray crystal. The power of Hvarna destroys the crystal, the passage is cleared, you can go into the cave.

We delve into the cave and see several blocks of sand that can be removed using the anemo element.

We blow off the sand and find a new mysterious object.

We interact with the found object, a dialogue with Nasejuna begins.

The character further reveals the essence of what is happening. We are waiting for the end of the dialogue.
Copy drum scores
Now you need to find and copy 5 drum scores. The first score is located directly above the entrance to the cave. We climb up and stumble upon the camp of opponents. Destroy them, interact with the luminous object to copy the first score.

The second score is not far away. Just jump and fly towards the quest marker, use the four leaf symbol and get to the right place.

We approach the luminous point (to the rock) and press the interaction button to copy.

The rest of the scores are a little further away and can be assembled in any order.

With the help of four-leafed symbols we get to the score guarded by khilichura.

We overcome enemies, we press the interaction button next to the picture. The fourth score is in close proximity to the third.

Now let's move on to the last picture. We head towards the last quest marker and see a wooden platform on which the opponents stand. We overcome them, interact with the rock and copy the fifth (last) score. Task completed successfully.

Find other kori drums
Now you need to find three kori drums, which are quite far from each other. The search can be started from anywhere. The first drum is located near Barsom Hill. Teleport to the nearest point.

From the teleport point, we move towards the quest marker and a hint about nirodha fruits appears, which can be used to destroy orange crystals and solve puzzles.

We jump and fly down.

We get to the first quest marker. We delve into the cave.

With the help of the four-leafed symbol we get to the bell.

Interacting with the bell will activate a challenge where you need to collect all the dendro particles in a short time. For the test, we take Sorush, move the red (special) four-leafed symbol and use the symbol to collect all the particles.

We repeat the same action with the rest of the bells, by moving a special four-leaf symbol we collect all the particles to open the way further.

The water leaves, we jump to the very bottom and move towards the quest marker.

We see the drum, we approach and interact to pick it up.

You need to find 2 more drums. We teleport to the statue of the Archon near the Oasis of Vurukash.

We jump and fly to the very bottom, towards the gray crystals.

We go into the cave and jump down.

The bell is surrounded by a storm, and in order to gain access to the drum, you must first interact with this bell.

We approach and interact with the bell, after which mobs appear. It is necessary to overcome several waves of opponents of the electric elements (and not only).

We destroy them, after which the test ends and it becomes possible to pick up the drum.

It remains to find the last drum. We teleport to the nearest point from the gates of Zu-l-Karnayn (if the point is not unlocked, we get there on foot).

Climb up and get to the quest marker.

We see another bell. Here we are introduced to another new puzzle, where you need to prepare a route in advance in order to have time to convey the seed of the flame before it goes out.

Altars of Bright Flames lit
We interact with the bell, we get a seed of fire and we light 7 altars. The first altar is directly to the left of the bell, a few meters away.

The second altar is located not far from the first, in a rather modest place, which can be reached with the help of a four-leafed symbol.

The third altar is located next to a withered tree on a hill.

The fourth is not far from the 3rd, below.

The fifth one is located near the entrance, not far from the drawing on the rock. Since the altars are surrounded by torches, they are quite visible from afar.

From the fifth altar, we turn back towards the quest marker and immediately see the sixth.

The last altar is also well hidden and is located behind a rock not far from the sixth one (see screenshot).

All altars are successfully lit, the drum is unlocked, we return to the bell, we approach the drum, we interact to pick it up.

Head to the giant tree
We return back to Barsom Hills. We teleport to the nearest point and get on foot.

We talk with the leader of the skeptics and Paimon and find out a further plan of action. You need to put the drums in their original places.

Put mere drums in their place
We put all the drums in their places next to the tree. Just go to each point in turn and interact to place the drum. Nothing complicated. We look at a small hint on how to solve the puzzle with the drums.

You can immediately put all the reels and only then play, or you can do everything differently: put the first one, play, then put the second one, play it, and so on in a circle.
Play the drums according to the scores
As soon as the drums are set, we approach and select the item of interaction “View drum score”.

A window appears where you can view the signs.
- A half-empty sign means that you need to make a normal hit;
- An empty sign means that nothing needs to be done, just skip the move;
- A full sign means that you need to perform a falling strike.
First Drum (Coribant Vijnana)
We go through each stage in turn. We look at the scores of the first drum: 3 empty and 1 full sign.

On the drum, select the item “Start Performance”. Now we slowly do 3 normal hits (alternately, not a combination, the yellow glow is a hint about when to hit) and finish everything with a falling attack.

If everything is done correctly, an inscription appears about the successful completion of the test.

Second Drum (Coribant Sanjna)
We look at the score of the second drum. Again, nothing complicated:
- Normal hit;
- Impact in the fall;
- Inactivity (1 turn);
- Fall impact.

We launch, we make a normal blow. After we made a light hit, and then a falling attack, we wait a second (until one pulse of yellow light passes on the drum, which means that a move has been made).

As soon as the impulse has passed (i.e., 1 move of inaction has been made), we make another blow in the fall. The test completes successfully.
Third drum (koribant Rupa)
A very simple step. Let's look at the score.

It is necessary to make 3 light blows and the closing blow in the fall. Simply attack the drum 3 times with a normal attack, then jump and perform a fall attack. Done, the third stage has been successfully completed.
Fourth Drum (Coribant Sankhara)
We look at the score of the koribant Sankhara.

You need to do the following sequence:
- 1 light hit;
- 1 pass;
- 1 light hit;
- The final blow in the fall.
We do according to the above scheme and go to the next drum.
Fifth drum (koribant Vedana)
It remains only to play the last drum. Here is the same as with the corybant Sankhara - light, pass, light and hit in the fall.

The combinations are completely repetitive.
Talk to Rashnu
After the successful completion of the ritual, Rashnu appears. The dialogue begins. We are waiting for completion, along with the dialogue, the task also ends.

Awards
After successfully completing the True Sound of Awakening, travelers will receive the following rewards:
- Primogems (50 units);
- Adventure experience (400 units);
- Mora (30k);
- Hero experience (x4);
- Enchantment Magic Ore (x6).
Video guide
That's all you need to know about how to start and complete the True Sound of Awakening quest in Genshin Impact. Now you can read our other guides on Genshin Impact, new quests, events and content in the game. Leave your comments below and bookmark our site so you don't miss anything.
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